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Design Parking System

Description

Design a parking system for a parking lot. The parking lot has three kinds of parking spaces: big, medium, and small, with a fixed number of slots for each size.

Implement the ParkingSystem class:

  • ParkingSystem(int big, int medium, int small) Initializes object of the ParkingSystem class. The number of slots for each parking space are given as part of the constructor.
  • bool addCar(int carType) Checks whether there is a parking space of carType for the car that wants to get into the parking lot. carType can be of three kinds: big, medium, or small, which are represented by 1, 2, and 3 respectively. A car can only park in a parking space of its carType. If there is no space available, return false, else park the car in that size space and return true.

 

Example 1:

Input
["ParkingSystem", "addCar", "addCar", "addCar", "addCar"]
[[1, 1, 0], [1], [2], [3], [1]]
Output
[null, true, true, false, false]

Explanation ParkingSystem parkingSystem = new ParkingSystem(1, 1, 0); parkingSystem.addCar(1); // return true because there is 1 available slot for a big car parkingSystem.addCar(2); // return true because there is 1 available slot for a medium car parkingSystem.addCar(3); // return false because there is no available slot for a small car parkingSystem.addCar(1); // return false because there is no available slot for a big car. It is already occupied.

 

Constraints:

  • 0 <= big, medium, small <= 1000
  • carType is 1, 2, or 3
  • At most 1000 calls will be made to addCar

Solution(javascript)

/**
 * @param {number} big
 * @param {number} medium
 * @param {number} small
 */
var ParkingSystem = function(big, medium, small) {
    this.big = big;
    this.medium = medium;
    this.small = small;  
};

/** 
 * @param {number} carType
 * @return {boolean}
 */
ParkingSystem.prototype.addCar = function(carType) {
    switch(carType){
        case 1:
            if(this.big){this.big -= 1; return true;}
            else{return false;}
            break;
        case 2:
            if(this.medium){this.medium -= 1; return true;}
            else{return false;}
            break;
        case 3:
            if(this.small){this.small -= 1; return true;}
            else{return false;}
            break;
           }
};

/** 
 * Your ParkingSystem object will be instantiated and called as such:
 * var obj = new ParkingSystem(big, medium, small)
 * var param_1 = obj.addCar(carType)
 */
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